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Space Elevator: A VR Tool for Spatial Design with a Twist.
At Numena GmbH, we developed a free VR tool that puts you in the role of an architect. This unconventional editor emphasizes experiential design and seamlessly weaves playful interactions into the user experience.
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The Third Pill: An Experimental and Mind-Bending VR Game.
The Third Pill is an experimental VR game based on the legend of the Minotaur, and set in a computational universe. It features impossible architectures, unimaginable horrors, and non-euclidean delights.
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Casa Popolare: Restoration of a Historic Residence on Kos.
This project was my most important architectural commission. Leading the restoration, I ensured the building met contemporary living standards, was energy efficient, and earthquake-resistant.
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SOUNDMAT: A Sonic & Kinesthetic Tool for Architects.
This immersive allows architects to sketch with sound and kinesthesia (the sensation of movement). The Soundmat consists of a floormat equipped with pressure sensors and a mobile app.
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ART CLASS STINKS: A Smell-based User Interface.
It’s an interactive system that uses smell to boost creativity in art class. The prototype includes an olfactory display and a mobile app to accompany it and was developed with Arduino Sweden.
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GREATER SPACES: UX Research for Gender Equality in Tech.
A UX research project that leverages social media to foster meaningful interactions and develop a larger community around Greater Spaces (a Danish organization advocating for gender equality in tech).